Constructor
new Level3D(headersopt, blocksopt)
    Constructs a 3D Level.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
| headers | Map.<string, any> | Object.<string, any> | <optional> | The headers of the level | 
| blocks | Set.<LevelObject> | Array.<LevelObject> | <optional> | The blocks in the level | 
Extends
Members
blocks :Set.<LevelObject>
    The blocks in the level.
    Type:
- Set.<LevelObject>
- Overrides:
- Source:
coordinates
    Gets all the coordinates of the blocks in the level.
- Overrides:
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dimension :Dimension
    The dimension of the level.
    Type:
- Overrides:
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headers :Map.<string, any>
    The headers of the level.
    Type:
- Map.<string, any>
- Overrides:
- Source:
rawBlocks
    Gets all the raw blocks in the level.
- Overrides:
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spawn
    Gets the spawn point of the level.
- Overrides:
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spawn
    Sets the spawn point for the level.
- Overrides:
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Methods
toString() → {string}
    Gets the string representation of the level.
- Overrides:
- Source:
Returns:
    The string representation of the level.
- Type
- string